On par with console 3D brawlers, Samurai II: Vengeance takes advantage
of the raw processing power of NVIDIA® Tegra® with four times more
texture resolution on characters, increased number of objects in the
scenes, and increased quality and quantity of effects in the environment
and combat.
Screenshots don’t do Samurai II justice – the fluid action has to be
seen running at 60 frames per second. But looks alone won’t carry a game
– the developers listened to fan feedback and improved gameplay
throughout. With a new virtual d-pad, dynamic camera, environmental
puzzles, traps, and vicious new enemies, Samurai II is brand new
experience for hack ‘n’ slash gamers on the go.
Features:
- Intuitive virtual joystick ensures you’re slicing up baddies, not swiping the screen.
- Anime-style comic panels tell the samurai’s tale with original hand-drawn artwork.
- Runs at 60 frames per second.
- Samurai II is developed on the Unity 3D 3.0 engine.
- Dynamic camera finds the best perspective for each encounter.
"Built using Unity3D, Samurai II: Vengeance features some great
looking top-down 3D comic style graphics and blends the action gaming
genre with some RPG elements such as upgrading your Samurai's health,
buying new combos you can use and upgrading them."
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